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exafa - JoTo
2014/07/27 (Sun) 08:59:38
∵Is it down? It seems to not work. Kinda need it working for [ALICESOFT] 超昂天使エスカレイヤー・リブート

無題 - chuchu
2014/07/26 (Sat) 09:27:26
Hey there, could you possibly add PIL/SLASH's 神学校-Noli me tangere- to the exbelldat code? It also uses .dat files, and is running on the SHS System.

Thank you!

無題 - maef
2014/07/22 (Tue) 07:45:56
∵ Hey, having issues with exsgnpa which isn't working properly with the latest JAST release. Couldn't manage to make it work on the previous version either.

無題 - Andreas
2014/07/20 (Sun) 06:38:32
∵Is it possible to change where exkifint_v3 extracts files? It's flooding my almost empty C: drive.

creating a *.pack file - dannyboo
2014/06/07 (Sat) 04:13:26
∵Hi I'm having problems repacking the data0 files into the .pack format. How can I do that?
Re: creating a *.pack file - dannyboo
2014/06/07 (Sat) 14:57:53


just some more details:

The game is bishoujo mangekyou and I managed to extract the data0.pack file using the exfp3 programm hosted on this page. But how do I repack it?
Re: creating a *.pack file - Bishoujo Mangekyou
2014/07/17 (Thu) 13:34:45
∵How exactly did you get it to extract it, everytime i open it it crashes∵

ランス9抽出 - ケロッグ
2014/07/17 (Thu) 01:28:06
∵ランス9のcg抽出にexafaをv1だとプログラムが終了。x2を使ってもMSVCP110がないので起動出来ないとエラーが出てしまいます。
Re: ランス9抽出 - ケロッグ
2014/07/17 (Thu) 03:53:09
∵Visual Studio 2012の再頒布パッケージをインストールすることで解決しました。最初に参考したサイトでは2012ではなく2010をインストールしてたので、誤解してしまいました。

exbelldat (REALLY NEEDS TO UPDATE) - Sabre.X
2014/07/06 (Sun) 12:07:41
∵We're still patiently waiting for both Tinkerbell games and [WendyBell] こすぷれえっち ~レイヤー香奈の憂欝~ to get updated.
Re: exbelldat (REALLY NEEDS TO UPDATE) - asmodean
2014/07/10 (Thu) 06:17:43
I'll be sure to get to them last. ∵

無題 - baka
2014/07/02 (Wed) 22:47:43
im using exbelldat.cpp, v1.41 on the latest Tinkerbell game called: 淑母の疼き (syukubo)
but v1-v4 don't work. unsupported executable it says.

Unpack about 魍魎の贄 - Kung
2014/06/16 (Mon) 21:59:14
∵I try to use exbelldat_v4.exe to unpack 魍魎の贄's Game Data,but i don't know that usage's exact meaning. I want know what is that <toc.dat> means? I use Command exbelldat_v4.exe Arc05.dat Arc02.dat mouryou.exe but it tell me Unsupported data file.. So i want know what command should i use
Re: Unpack about 魍魎の贄 - No-name
2014/06/25 (Wed) 05:09:38
∵Try older version.
Maybe _v2 or _v3.
Re: Unpack about 魍魎の贄 - Gabriel Townsend
2014/06/27 (Fri) 00:05:45
∵ if this is for the two newer tinklebell games or the wendybell game from last month don't waste your time none of the versions are unsupportive yet. It's just a matter of time (and a pretty damn long one) before the dev updates this tool.

無題 - Aric
2014/06/18 (Wed) 15:36:45
∵The Studio Seldom Adventure System (mainly すたじお緑茶 games) files come in multiple formats. Exiar only functions on the *ar files, and not the sec5/scr5 (scripting) files. Any chance of creating a tool for that?

Bishop translation tool - Justaname
2014/06/18 (Wed) 01:36:58
∵Asmodean,

I'm working on a tool to allow translation in Bishop games.
The BSX.dat files from 放課後~濡れた制服~ is my test project.
Translations are working as long as the text has the same length ( in bytes ) as the original tekst.

Since you have been able to extract images from these games, you may know where the tekst length is specified.
If so can you tell me, or give me some hints.

exbelldat (REALLY NEEDS TO UPDATE) - Gabriel Townsend
2014/06/18 (Wed) 01:13:19
∵[Tinklebell]淫妖蟲 外伝 ~深琴と武編 兆しの章~ and [Wendybell]こすぷれえっち ~レイヤー香奈の憂欝~ unsupported exes

exkifint on グリザイアの果実 - Schiffy
2014/06/14 (Sat) 10:53:47
I was trying to use the exkifint and hgx2bmp on グリザイアの果実's image.int file. I ran the following commands on cmd.exe

exkifint_v3.exe image.int Grisaia.exe
// This extracted about 78,000 .hg3 files
for %i in (*.hg3) do hgx2bmp "%i"


I am getting an error message on the second command that looks like this: http://puu.sh/9sxlJ.jpg

Re: exkifint on グリザイアの果実 - A
2014/06/15 (Sun) 10:10:38
∵Make sure you have a copy of zlib1.dll in the same folder first. The exkifint_v3 doesn't need it but hgx2bmp does.

hi, - asmoden's fan
2014/06/12 (Thu) 04:10:45
∵dear asmoden..
i can't use english well
Rather than differences, exsgnpa is about.
Modify the files to extract, I can be compressed again npa file way?
this is translator's says

Live maker encryption/compression - Finale
2014/06/09 (Mon) 23:24:08
∵Asmodean, have you looked at any recent LiveMaker engine games? File encryption and compression was introduced as an option for the engine during game publishing, which protected each file.

exs4alf 創刻のアテリアル - UNAC
2014/06/08 (Sun) 04:32:43
何回やっても創刻のアテリアルの画像抽出に失敗してしまいます。
やり方は

C:¥Users¥名前> cd "C:¥Program Files ¥Eushully¥創刻のアテリアル¥exs4als"

C:¥Program Files ¥Eushully¥創刻のアテリアル¥exs4als>"C:¥Program Files ¥Eushully¥創刻のアテリアル¥exs4als¥exs4als.exe"C:¥Program Files ¥Eushully¥創刻のアテリアル¥DATA2.ALF"でEnterを押すと

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information
とエラーが出ました。
やり方が間違っているのでしょうか? 何方か対処法がありましたら
お願いします。
Re: exs4alf 創刻のアテリアル - UNAC
2014/06/08 (Sun) 04:34:00
すみません、 als=alfです。
Re: exs4alf 創刻のアテリアル - readme
2014/06/08 (Sun) 18:02:59
∵exs4als.exe sys4ini.bin

[TinkerBell] 淫妖蟲 外伝 シリーズ対応のお願い - くろねこ
2014/06/07 (Sat) 13:00:20
∵こんにちは、いつも利用させていただいています。
[TinkerBell] 淫妖蟲 外伝 シリーズ
ttp://www.cyberworks.jp/tink/inyou_gaiden/
のdatファイルがexbelldatでは展開できませんでした。
対応をお願いできないでしょうか。
よろしくお願いします。

断罪のマリア complete edition - lilira
2014/06/06 (Fri) 23:36:38
∵こんにちは、断罪のマリア complete editionの対応、お願いてきますか?
exdieslibで試してみましたが、何も出ないようです。

about exbelldat - wwwt
2014/05/31 (Sat) 16:28:47
∵asmodean,exbelldat should be updated,[140530][WendyBell] こすぷれえっち ~レイヤー香奈の憂欝~ can't be ripped by this tool now
Re: about exbelldat - Gabriel Townsend
2014/06/06 (Fri) 05:34:57
∵ yeah, same here

ものべのパッピーエンドcg抽出できない - タロット
2014/06/03 (Tue) 14:49:03
ファイルを解凍して起動しましたがデータ読み込んで何も起こりません
やり方が間違っていましたら、教えてください

BBCP exah3pac - マーシー
2014/05/27 (Tue) 00:05:44
こんにちは、exah3pacを使わせてもらっています
BBCPの画像抽出について最初の段階の質問なんですが、
bddata.binから.pacファイルはどうやって見つけるのでしょうか
どうヒントだけでもお教えお願いします
Re: BBCP exah3pac - マーシー
2014/05/31 (Sat) 14:22:46
ちょっと確認
アプリケーションを正しく起動できませんでした (0xc000007b)
って表示が出るんだけど、このソフト7の64bitじゃ動かせないの?
Re: BBCP exah3pac - unnkown
2014/06/03 (Tue) 09:58:42
exnpa.exeも
アプリケーションを正しく起動できませんでした (0xc000007b)
が出る 俺だけか?

exfp3のソースコードのバージョン - higan
2014/06/02 (Mon) 20:05:33
∵Toolは1.47です、でもソースコードは1.46です。えっと、1.47のソースコードをくれるでもいいですか?EXEの中にKeyをゲットする方法が欲しいです...

merge_kyonyutry - Gabriel Townsend
2014/06/02 (Mon) 12:04:07
∵[ルネ] 恥辱の女騎士「オークの出来そこないである貴様なんかに、この私が……!!」 merge tool needs an update it can only merge half of the images or none at all

2008 銀河英雄伝説 ゲーム - perorist
2014/05/30 (Fri) 04:44:13
∵ Hi! Do you know of some tool that could extract the .arc files that this game uses? It's from Namco Bandai. Uses DX9 but umod doesn't work on it at all. I'm looking to get the character CG from it. Each one seems to have 2 files.
e.g.
char_e001_bin.arc
char_e001_vrm.arc
char_e002_bin.arc
char_e002_vrm.arc

Any help would be much appreciated.

[ディーオー] 家族計画 Re:紡ぐ糸 - okbang
2014/05/23 (Fri) 02:36:31
∵anybody has idea that how to rip this game ?The archive format is without extension ...

game.001 and DAT - AP
2014/05/22 (Thu) 07:14:14

Downloaded this [Crooked Navel] TS魔法少女なお! and got those files, no idea what I should use to extract.
Re: game.001 and DAT - A
2014/05/22 (Thu) 14:15:15
∵From http://blog.ztjal.info/acg/acg-data/galgame-unpack-record-2014-may-jun :

copy /b game.dat+game.001+game.002 RJ133220.dat

crass:LiveMaker + photoshop plugin:galeplug091114

.NEKOPACK Repacker for Rosebleu - Rooh
2014/05/17 (Sat) 09:50:11
∵Do you have a repacker for Rosebleu's .NEKOPACK? I did see that you had an unpacker, but I wasn't able to find a repacker. I tried the nekopack repacker from http://asmodean.reverse.net/pages/exrrdat.html which is for Navel, and it didn't work.

unknown *.arc files - Chipp12
2014/05/10 (Sat) 20:27:04
∵I've recently got リキッドクロスオーバー ~聖ダブルレイド~ from Liquid but this game is using *.arc files instead of lcsebody they've been always using. Is there any way to find out which converter I should use?
Re: unknown *.arc files - A
2014/05/11 (Sun) 17:19:14
∵exmaotarc seems to be OK (I use _v2, with the game exe as the parameter "choice").

Steins;Gate English release - Danj
2014/04/05 (Sat) 02:33:19
Any chance of the exsgnpa tool being updated to support the Steins;Gate English release? I tried it on the sound.npa but all I got was a small 108kbyte file called "s", so I think it didn't work.∵
Re: Steins;Gate English release - wmt
2014/05/08 (Thu) 12:18:07
∵the tool does support the files - because most of them remainded untouched. but you did not use the tool properly. i do have the same problem, because i do not understand how to use the tool. i don't know how to make it extracting all the files inside the .npa container. i just get one single file. it works (when i add an .ogg to it), but it's just one of them. you and i need to know about the command(s) that extract alle the files from inside the .npa container. maybe anyone could be kind to help with this. i did find the automation techniques example, but i didn't understand a thing :( anyone to help us extracting all the files from the sound.npa/voice.npa of steins;gate?

exnpa - ZtB
2014/05/01 (Thu) 08:29:09
∵ Hey! I would love to extract a cg.npa of DMMdrc but when I run exnpa_dmmdrc, I have an error: "This application was unable to start correctly (0xc00007b)"/ :/

I know that I must put an exnpa_dmmdrc file on CMD and then, put a cg.npa, but exnpa_dmmdrc doesn't work. Could you help me, please?